HELLO,
**This is our submission for phone (3a) that myself and my teammate @JohnAponteBarriera created for the community edition project.
We Hope you enjoy it! and please keep an eye out for us on the submission pages.
COVER:**

HARDWARE:
When we set out to create this, our goal was to build something new that still felt unmistakably Nothing. So, we started with your brand vision. We asked ourselves: when was the last time tech actually felt fun? As gamers, our minds went to the translucent “afterglow” controllers—where the internal tech wasn’t hidden, it was the aesthetic.
That became our starting point. From there, we wanted to root it more deeply in the Nothing brand. We noticed your recurring use of animals—frogs, insects—and felt the glass frog was the perfect symbol to tie everything together. Transparent, intriguing, and totally aligned with the spirit of the brand.




MARKETING:
When we started thinking about marketing, we didn’t want it to feel like a campaign. We wanted it to feel like a moment. So we pulled from the memories that made tech feel like an event. Midnight releases at GameStop. Double XP weekends powered by Mountain Dew and Doritos. Halo drops that felt like global holidays. That was our energy.
From there, we brought it into the Nothing world—cleaner, sharper, but still rooted in that same hype. The goal? Capture that rush of being part of something bigger. Not just another product launch. A drop people wait for. A drop people talk about.






ACCESSORIES:
Just like our hardware, the accessories are designed to be seen. Transparent materials, bold construction, and a visual language that complements the device instead of covering it. Inspired by the clear shells of old controllers and memory cards, we leaned into visibility. Not for show—but to highlight what matters.
The result? Accessories that accentuate the phone, not distract from it. Every case, cable, and detail designed to feel like part of the ecosystem—not an afterthought.








SOFTWARE:
Inspired by Tamagotchis, Pokémon GO, and the ambient joy of early PlayStation startups, the software isn’t just reactive—it’s alive. Your phone doesn’t just show data—it reflects your world.
At the center is a new interactive widget: part pet, part interface, part personality. The digital frog—a nod to the iconic Nothing symbol—responds to real-life behavior. Rain? It hides. Long walk? It gets tired. Idle? It starts to look around.
And because no two users are the same, you can resize the widget to give your frog more room to move—take up just a corner of your screen, or turn your homepage into a full habitat.
It’s subtle, nostalgic, and weirdly personal. A layer of play built into every day. Because screens shouldn’t just scroll—they should respond.







NOTHING: REBIRTH
Hardware- https://community-edition.nothing.tech/gallery/991285/240785/747713305
Software- https://community-edition.nothing.tech/gallery/991285/240783/747714100
Marketing- https://community-edition.nothing.tech/gallery/991285/240784/747714450
Accessories- https://community-edition.nothing.tech/gallery/991285/240782/747714299